What our Scores mean:
Our Toy Report Cards include basic
information about the toy and all the research we have found out.
Factual information includes the the
manufacturer and website, average retail price, toy image and suggested starting
age. A snapshot review describing what the product does and what a child can
learn by playing with it is written based on our review. You will notice this
is very straight forward as we do NOT use adjectives so our reviews stay objective.
The scores of A through C- indicate how strong a particiular skill is used during
play. A score of A indicates the highest score and a score of C- is the lowest.
Any toy that scored less than a C- in any of the 4 skill categories (movement,
thinking, personality and social interaction) does not pass and will not appear
on toytips.com. Our testing methods are strict and for a toy to be listed
on toytips.com means it must surpass our strict standards of durability, ease
of use, sensibility and value to the consumer. All 4 skills are met with a rating
of C- or above. However, keep in mind not all toys utilize the same skills so
do not use this as a key to evaluate the toy overall. The Toy Tips rating score
is a bettter indication of this. Click on any skill for a complete explanation
of what that skill means. Not every toy can stimulate each skill. So, C- does
not necessarily indicate that the score is bad, just below average for that
particualr skill.
Toy Tips® Cummulative Research
Score:
This score is a combination of our
researchers' observation of enjoyment and development skills. Each researcher
uses an original survey written by psychologists so results are accurate, independent
and academic. The total score is weighted and calculated into an A through C-
rating scale and Toy Tips only reports on toys with these ratings. These observations
are independent of the testers rating score which is determined by the children
who actually test the toys.
Our Testers Rating Score:
This "Fun" rating score is solely
based on subjective evaluations and interviews with the actual children testing
the toy. The children "score" each toy on a rating scale of A through C-. We
do not publish toys if they rate below this score. If a toy does not score high
on the fun scale, there is a reasonably good chance a child will not learn from
the play experience. These scores are reported by the thousands of children
we test toys with. NOTE: The fun score for toys in the infant and toddler category
are based on our researcher's observation since the children are too young to
speak. Also note that the researchers and kids opinions and observations differ
quite a bit. Don't be surprised if a researcher reports a high score and kids
may not like it as much. Researchers look for educational and skill-based learning
value. Kids mostly just look for fun!
Movement
These skills can be fine motor skills,
gross motor skills or both. Fine motor skills prepare children for coloring,
buttoning, zippering, and other daily tasks.Using the fingers to hold, pinch
and move help indicate success for basic developmental learning skills. Gross
motor skills are using large muscle groups while throwing, running, crawling
and climbing and are needed for a sense of balance and muscle tone. These are
needed for deveopmental growth and reaching milestones.
Thinking
Intellectual thinking skills encourage imagination, concentration and creativity.
Using the mind fosters deductive reasoning, logic and cognitive development.
Personality
Skills that facilitate a child to do their best, share, work with others and
to be responsible are important to overall growth and help to shape whoe your
child becomes. Honesty, integrity, telling the truth and doing the right thing
all contribute to teaching children needed skills for later in life.
Social Interaction
Promoting interaction with other children and family members or encouraging
a child to voice an opinion enhances participation, group activties, team-building
and seeking new friendships.Whether a child interacts through speech or
movement, this score incorporates how a toy can foster participation and action
with another playmate, parent or caregiver.