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Why Do Some Movie and TV Toys
Hit
While Others Miss?
The Formula
In Fiji kids learn to
throw with coconuts. In America kids learn to throw
with fabric footballs endorsed by Mickey Mouse. Both
groups enjoy the same play pattern developing hand eye
co-ordination and gross motor stimulation through a
fascination with things that move. The difference derives
from resources, environment and lifestyle.
Mickey Mouse is a license.
Why can it sell footballs? The product is a staple and
a part of childhood whether licensed or not, but the
character sells the product over the competition and
implants a link to that player in the child's memory
which encourages future desire for similarly licensed
products.
So what is the key to
forming this valuable link? Is hype alone enough? Or
is there a deeper more subtle connection that has to
be made to a child's intelligence and learning patterns?
And what about the parents who buy the toys? How much
influence do they have on the success or otherwise of
licensed products?
The Teletubbies phenomenon
on both sides of the Atlantic was no accident. The program
makers spent of several years researching the behavior
and interests of pre-toddlers paying close attention
to color, attention spans, repetition and spin off products
before launching the program and related merchandise.
The hype and exposure on launch, as well as the enthusiasm
of the target audience had the serendipitous effect
of attracting older children who were not at all the
target audience but who collected the merchandise with
some enthusiasm.
A lot of the reasons
licensed characters work is because of basic human psychology.
The key to a licensing partnership is to study human
development and focus directly on what makes a child
respond. Do not allow hype or opinions to cost you dollars.
If licensing a toy
make sure the age and gender are easily identified with
the item. Some licenses are skewed toward both boys
and girls but some definitely are not. Toy Tips research
show kids spend less than 15% of their time playing
with toys, yet the number of licensed toys available
through promotions and restaurants continues to grow
exponentially. Competition for the attention span of
children increases daily so focussing on your customer
is crucial.
Creating the link
All little kids love
a stuffed toy. But it is human nature to name things
rather than use a generic term. So children name their
toys. So how much more memorable if the toy has already
been named? In our research, we find children as young
as age one will turn to a recognizable character compared
to an unknown. The only exception is if the child has
a favorite toy they know quite well. Repeat exposure
to the character through television, clothing and toys
encourages/ensures a child will ask for "Winnie
the Pooh" rather than a teddy bear.
Can licensed toys hold interest longer?
The Toy Research Institute
held focus groups with children to study the differences
in play with licensed characters against non-licensed
toys in order to find out the degree of play value of
toys they recognize versus toys they donât. We
held this study with Flintstones action figures. The
children who had never heard of the Flintstones played
"Rock People." They made up names and role
played. The children who had seen the Flintstones movie
played with the action figures by acting out scenes
they remembered from the movie, making the toy more
personalized to them. However, once the hype of the
movie wore down, the Flintstones characters were quickly
supplanted by newer toys.
How
to Keep a Property Hot
Refresh
Winnie the Pooh is over
100 years old and still strong because the classic story
along with the toys, videos and pajamas make it a must-have
part of a child's life. Parents enjoy giving to their
children what they enjoyed in their own childhood. If
a licensed character can be successful in more than
one generation, it has a very good chance of continuing.
Collectibles
Most people like to collect
something. This can be a considerable boon in marketing
toys to children as well as being an important part
of a childâs development.
What are the benefits of collecting?
Collecting can build
cognitive skills such as pattern sequencing and visual
discrimination and promote repeat activity. The enjoyment
of collecting is a 4 step process:
1. To acquire there is an entertainment
factor and exploration principle of looking and finding.
2. To save in hopes one day the collection
is sold as an investment or handed down to a loved one.
3. To display window boxes, shelves and
decoration around the home or office
4. To trade and sell to make money on
your collection investment. (Unfortunately, Beanie Babies
are allowing children to learn how to do this at a much
younger age than anticipated, however, it has really
created a market for collectors.)
How do trends for a collection start?
Getting children to collect
something in particular is easily done through word-of-mouth
hype. Starting a trend, promoting a gimmick along with
marketing and promotions create the hype. This hype
turns into a must-have that becomes a fad. Kids want
what other kids have and many times, parents want to
be sure their kids do have what those other kids have.
This is when consumer-buying behavior begins and the
trend turns into sales and profit.
Do not ignore parents
and other buyers of toys when planning a toy license.
Remember Tickle Me Elmo in 1997 just the hottest
selling toy that hit the black market for over $300
each? Moms were buying this toy for themselves. Why?
The gimmick of the vibrating tickle. Women thought this
was cute and because they liked it, their child should
too. This toy was harmless and actually enhances sensory
development.
Be aware some collections
may affect a childâs character development. Promoting
a collection of licensed merchandise from an adult-focused
television show or cartoon is not always in the best
interests of a child.
Overexposure
Creating hype and having
a license in too may places creates expectations. This
can backfire and leave a potential customer frustrated.
Similar to hearing the same song on the radio too many
times, the customer becomes bored. Never create too
much mass appeal that your customer can get bored with.
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